<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Czech Games Edition &#187; FAQ</title>
	<atom:link href="http://czechgames.com/en/category/faq/feed/" rel="self" type="application/rss+xml" />
	<link>http://czechgames.com</link>
	<description>Boardgame Publisher</description>
	<lastBuildDate>Wed, 01 Sep 2010 09:26:12 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>How does Poisoned Dart work?</title>
		<link>http://czechgames.com/en/faq/how-does-poisoned-dart-work/</link>
		<comments>http://czechgames.com/en/faq/how-does-poisoned-dart-work/#comments</comments>
		<pubDate>Sat, 23 Jan 2010 12:11:53 +0000</pubDate>
		<dc:creator>Vlaada</dc:creator>
				<category><![CDATA[Dungeon Lords FAQ]]></category>
		<category><![CDATA[FAQ]]></category>

		<guid isPermaLink="false">http://czechgames.com/dungeon-lords/dungeon-lords-faq/how-does-poisoned-dart-work/</guid>
		<description><![CDATA[The 1 point of damage is assigned as any other trap damage (i.e., it can be prevented by thieves or the paladin). The 2 additional damage is a special effect of the trap. Because of this, it can&#8217;t be prevented by anti-trap abilities (neither by thieves nor by the paladin) even if the first damage [...]]]></description>
		<wfw:commentRss>http://czechgames.com/en/faq/how-does-poisoned-dart-work/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How do you choose a dungeon tile for Battle?</title>
		<link>http://czechgames.com/en/faq/how-do-you-choose-a-dungeon-tile-for-battle/</link>
		<comments>http://czechgames.com/en/faq/how-do-you-choose-a-dungeon-tile-for-battle/#comments</comments>
		<pubDate>Sat, 23 Jan 2010 12:10:09 +0000</pubDate>
		<dc:creator>Vlaada</dc:creator>
				<category><![CDATA[Dungeon Lords FAQ]]></category>
		<category><![CDATA[FAQ]]></category>

		<guid isPermaLink="false">http://czechgames.com/faq/how-do-you-choose-a-dungeon-tile-for-battle/</guid>
		<description><![CDATA[You always chose an unconquered tile that is closest to entrance. The distance is measured by the number of steps required to get there from the entrance, as though you were walking through the dungeon. (In some cases, it can happen that there is a tile that is physically near the entrance, but only accessible [...]]]></description>
		<wfw:commentRss>http://czechgames.com/en/faq/how-do-you-choose-a-dungeon-tile-for-battle/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Can a non-player Evil Counter get the Lord of Dark Deeds title in the 2-player game?</title>
		<link>http://czechgames.com/en/faq/can-a-non-player-evil-counter-get-the-lord-of-dark-deeds-title-in-the-2-player-game/</link>
		<comments>http://czechgames.com/en/faq/can-a-non-player-evil-counter-get-the-lord-of-dark-deeds-title-in-the-2-player-game/#comments</comments>
		<pubDate>Mon, 18 Jan 2010 08:46:14 +0000</pubDate>
		<dc:creator>Vlaada</dc:creator>
				<category><![CDATA[Dungeon Lords FAQ]]></category>
		<category><![CDATA[FAQ]]></category>

		<guid isPermaLink="false">http://czechgames.com/dungeon-lords/dungeon-lords-faq/can-a-non-player-evil-counter-get-the-lord-of-dark-deeds-title-in-the-2-player-game/</guid>
		<description><![CDATA[No. Only player Evil Counters are taken in account.
(This is not exactly stated in the rules. It will be added in the later editions.)
]]></description>
		<wfw:commentRss>http://czechgames.com/en/faq/can-a-non-player-evil-counter-get-the-lord-of-dark-deeds-title-in-the-2-player-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Does the Dragon&#8217;s special ability prevent paladins from healing the party?</title>
		<link>http://czechgames.com/en/faq/does-the-dragons-special-ability-prevent-paladins-from-healing-the-party/</link>
		<comments>http://czechgames.com/en/faq/does-the-dragons-special-ability-prevent-paladins-from-healing-the-party/#comments</comments>
		<pubDate>Mon, 18 Jan 2010 08:41:10 +0000</pubDate>
		<dc:creator>Vlaada</dc:creator>
				<category><![CDATA[Dungeon Lords FAQ]]></category>
		<category><![CDATA[FAQ]]></category>

		<guid isPermaLink="false">http://czechgames.com/dungeon-lords/dungeon-lords-faq/does-the-dragons-special-ability-prevent-paladins-from-healing-the-party/</guid>
		<description><![CDATA[Yes, it does. The party skips the entire Healing Step. However, it does not prevent wizards from casting the &#8220;Regeneration&#8221; spell, as spells are not part of the Healing Step.
(The icon description on page 19 incorrectly says &#8220;Priests will not heal anyone this round.&#8221; This should also apply to paladins. In later editions, this will [...]]]></description>
		<wfw:commentRss>http://czechgames.com/en/faq/does-the-dragons-special-ability-prevent-paladins-from-healing-the-party/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>In which order do the players play the game?</title>
		<link>http://czechgames.com/en/faq/in-which-order-do-the-players-play-the-game/</link>
		<comments>http://czechgames.com/en/faq/in-which-order-do-the-players-play-the-game/#comments</comments>
		<pubDate>Fri, 15 Jan 2010 14:20:58 +0000</pubDate>
		<dc:creator>Vlaada</dc:creator>
				<category><![CDATA[Dungeon Lords FAQ]]></category>
		<category><![CDATA[FAQ]]></category>

		<guid isPermaLink="false">http://czechgames.com/faq/in-which-order-do-the-players-play-the-game/</guid>
		<description><![CDATA[Clockwise. When the rules say that something happens &#8220;in order, beginning with the starting player&#8221; it means the one with the Starting Player Token goes first, the person on the starting player&#8217;s left goes second, etc.
(We are sorry the clockwise order was not stated in the rules explicitly. This will be corrected in later editions.)
]]></description>
		<wfw:commentRss>http://czechgames.com/en/faq/in-which-order-do-the-players-play-the-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>What rules are frequently overlooked in the first games?</title>
		<link>http://czechgames.com/en/faq/q-what-rules-are-frequently-overlooked-in-the-first-games/</link>
		<comments>http://czechgames.com/en/faq/q-what-rules-are-frequently-overlooked-in-the-first-games/#comments</comments>
		<pubDate>Thu, 14 Jan 2010 23:26:21 +0000</pubDate>
		<dc:creator>Vlaada</dc:creator>
				<category><![CDATA[Dungeon Lords FAQ]]></category>
		<category><![CDATA[FAQ]]></category>

		<guid isPermaLink="false">http://czechgames.com/?p=2296</guid>
		<description><![CDATA[
You need unconquered tunnels to mine gold.
When building a room, you have to replace an existing unconquered tunnel. You can&#8217;t just place a room on an empty space connected to your tunnel system.
Besides the fact that a monster (or ghost) leaves you when not paid on Pay Day, you also gain one Evil.
The paladin will [...]]]></description>
		<wfw:commentRss>http://czechgames.com/en/faq/q-what-rules-are-frequently-overlooked-in-the-first-games/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Space Alert production errata</title>
		<link>http://czechgames.com/en/home/space-alert-production-errata/</link>
		<comments>http://czechgames.com/en/home/space-alert-production-errata/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 08:23:55 +0000</pubDate>
		<dc:creator>Ladinek</dc:creator>
				<category><![CDATA[FAQ]]></category>
		<category><![CDATA[Home]]></category>

		<guid isPermaLink="false">http://test.czechgames.com/home/space-alert-production-errata/</guid>
		<description><![CDATA[
Unfortunately, some copies of the English language Space Alert contain a uncomfortable error &#8211; the labels on Tutorial CD and Mission CD are switched, so the Tutorial CD is labeled Mission CD and vice versa. To learn whether your copy is okay, please check the length of the CDs (Tutorial CD has to be 74 [...]]]></description>
		<wfw:commentRss>http://czechgames.com/en/home/space-alert-production-errata/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>V pravidlech se píše, že si můžete vybrat jakékoliv umístění Androidů, v příručce se píše, že hrají až po hráčích. Co je správně?</title>
		<link>http://czechgames.com/en/faq/space-alert-otazka-c1/</link>
		<comments>http://czechgames.com/en/faq/space-alert-otazka-c1/#comments</comments>
		<pubDate>Sat, 20 Jun 2009 12:37:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[FAQ]]></category>
		<category><![CDATA[Space Alert FAQ]]></category>

		<guid isPermaLink="false">http://localhost/wp/?p=192</guid>
		<description><![CDATA[V pravidlech je to správně. Po posledních testováních jsme se rozhodli nechat umístění androidů na posádce. Příručka naneštěstí tuto změnu neodráží.
]]></description>
		<wfw:commentRss>http://czechgames.com/en/faq/space-alert-otazka-c1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>In the Rulebook, it is written you can choose any position for Androids, in Handbook, it is written they play after the players. What is correct?</title>
		<link>http://czechgames.com/en/faq/space-alert-faq-2/</link>
		<comments>http://czechgames.com/en/faq/space-alert-faq-2/#comments</comments>
		<pubDate>Thu, 09 Apr 2009 12:31:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[FAQ]]></category>
		<category><![CDATA[Space Alert FAQ]]></category>

		<guid isPermaLink="false">http://localhost/wp/?p=190</guid>
		<description><![CDATA[The Rulebook is correct. After the final testings, we decided to let the positon of androids up to the crew; unfortunately, the Handbook does not reflect this change.
]]></description>
		<wfw:commentRss>http://czechgames.com/en/faq/space-alert-faq-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>In the same First Test Run, the Stealth Fighter seems to behave different way than described.</title>
		<link>http://czechgames.com/en/faq/space-alert-faq-1/</link>
		<comments>http://czechgames.com/en/faq/space-alert-faq-1/#comments</comments>
		<pubDate>Mon, 06 Apr 2009 07:30:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[FAQ]]></category>
		<category><![CDATA[Space Alert FAQ]]></category>

		<guid isPermaLink="false">http://localhost/wp/?p=160</guid>
		<description><![CDATA[Again, that&#8217;s our mistake. The Stealth Fighter card should have speed of 3 instead of 4. We are sorry; this is the only error on the cards we are aware of.
The game works with that, but the Stealth Fighter is a bit stronger than we intended. If you want the game to be better balanced, [...]]]></description>
		<wfw:commentRss>http://czechgames.com/en/faq/space-alert-faq-1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
