Codenames XXL
Prepare yourself for a huge Codenames party with Codenames XXL. Twice as big for twice the fun.
Factsheet
Stéphane Gantiez
Tomáš Kučerovský
Filip Murmak
USD: $39.99
EUR: €39.99
Sales Sheets
Extras and Addons

Codenames T-SHIRT

Codenames HOODIE

Lost Ruins of Arnak Rat promo card

Kutná Hora: The City of Silver Metal Coins

Under Falling Skies Berlin promo tile

Under Falling Skies Prague promo tile

Under Falling Skies Kyiv promo tile

Under Falling Skies Essen promo tile

Tzolk'in: The Mayan Calendar Tribes & Prophecies: Ek Chuah mini-expansion

Tzolk'in: The Mayan Calendar mini-expansion 2

Tzolk'in: The Mayan Calendar mini-expansion 1

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Letter Jam Bonus Chip

Starship Captains Convention Visit promo card

SETI Pluto promo

Pictomania Pop Culture promo pack

Pictomania Boardgaming promo pack

Lost Ruins of Arnak Soothsayer's Runes promo

Lost Ruins of Arnak Saxophone promo card

Lost Ruins of Arnak Alicorn promo card

Last Will Plan Order Board

Last Will Messenger promo card

Kutná Hora: The City of Silver Land Rights Compact promo card

Dungeon Petz: Dark Alleys Bob the Blob promo tile

Dungeon Petz Bonus Pets

Deal with the Devil The Bureaucrat promo card

Deal with the Devil Game Expo promo card

Codenames: Pictures 5x5 promo tiles

Codenames Through the Ages promo pack

Codenames CGE Games promo pack

Codenames Board Gaming promo pack

Alchemists Ring of Favor promo card

Alchemists Publisher promo card

Adrenaline Laser Magnum promo card

Adrenaline Chaos Cannon promo card

Adrenaline Chainsaw promo card
Detailed Overview
This double-sized version of the Spiel des Jahres 2016 winner is ready to be enjoyed by larger groups, it provides easier visibility with all the fun of the original.
Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their codenames — single-word labels like "disease", "Germany", and "carrot". Yes, carrot. It's a legitimate codename. Each spymaster wants their team to identify their agents first...without uncovering the assassin by mistake.
In Codenames, two teams compete to see who can make contact with all of their agents first. Lay out 25 cards, each bearing a single word. The spymasters look at a card showing the identity of each card, then take turns clueing their teammates. A clue consists of a single word and a number, with the number suggesting how many cards in play have some association to the given clue word. The teammates then identify one agent they think is on their team; if they're correct, they can keep guessing up to the stated number of times; if the agent belongs to the opposing team or is an innocent bystander, the team's turn ends; and if they fingered the assassin, they lose the game.
Spymasters continue giving clues until one team has identified all of their agents or the assassin has removed one team from play.
Bullet Points
- Double-sized version of a classic word game ready to be enjoyed by larger groups, providing easier visibility
- Two teams, each led by a spymaster, compete to identify all of their agents from a set of 25 word cards
- Spymasters provide a single-word clue followed by a number, indicating how many cards on the table relate to the clue
- If a team accidentally selects the assassin card, they lose the game instantly, adding high stakes to each guess
- Teammates must deduce which words correspond to their agents based on the clues, with the option to keep guessing up to the number given plus one
Components
- 16 agent cards in two colors
- 1 double agent card
- 7 innocent bystander cards
- 1 assassin card
- 40 key cards
- 1 rulebook
- 1 card stand
- 1 timer
- 200 cards with 400 codenames
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Awards
Contact

Jared Kaplan
marketing@czechgames.com